Matrices · transformations · manipulative

A then A⁻¹ undoes the move

Apply a linear transform to a shape, then its inverse. The composition is the identity — provided det(A) ≠ 0.

original after A after A⁻¹A

Scroll zoom · drag background to pan · Play walks A then the undo

Story

Idle — Play morphs the shape under A, then under A⁻¹.

Matrices

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